![]() drivers are more aggressive in exploiting the openings you give them, and a pack of cars will freight train you if you can't hold your line – especially until you get your car up to snuff if you're in career mode. NASCAR '14 is not just a carbon copy of Inside Line, but most of its improvements are either minor enough or exposed by other flaws that the sum total of the experience doesn't equate to a lot of positive momentum.įor example, A.I. ![]() The good news is that Eutechnyx has created a foundation ripe to capitalize on, but I'm still waiting for it all to come together. This mildly iterative title evokes the dreaded specter of the yearly sequel. This is the third game in the NASCAR series from Eutechnyx (now going by ETX Racing), and while it's arguably a better experience than the last two, it doesn't single-handedly elevate the franchise.
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